Collector Value Est.
$15,500–$27,800
USD · Market estimate
Near-mint / restored. Worn or stored examples sell for 30–60% less.
Capcom · 1996
Kingpin
Notable Features
Spinners at ramp entrances. Also "Sudden Death" mode at end of game. If you make the required shots, you continue to play. If you choke, the flippers die and it's Player Next.
Historical Notes
Kingpin was the last game made by Capcom and only a few were made before Capcom closed their doors. Designer Mark Ritchie was working on this game before Flipper Football was even started, but Flipper Football was rushed to production to precede it, making Kingpin the last game. Personnel were getting laid off at different points in time until all remaining people were terminated on December 9, 1996. The Demo Mode on Kingpin credits Tony DeFeo and Steven King for software but does not credit Bill "Pfutz" Pfutzenreuter who did participate. Tony DeFeo stated that at the point that he left (November 1996), Steve King was already gone, a victim of the layoffs earlier that fall, and that Pfutz took over when he left and completed a lot of the gameplay. When a whitewood was approved for release to production, a sequentially-assigned project number was assigned to the game and engineering drawings were started. The Project Number for this game reportedly was "PB-4" and may appear in the artwork on the playfield under the cardholder. We are seeking your photo of this number under the cardholder. If it is not there, a photo of the entire area under the cardholder to show its absence is ideal.
Where to Play It
Find Kingpin on location.
Current addresses, hours, and condition reports from the Pinball Map community.
Data from pinballmap.com, a community-maintained directory of public pinball locations.
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