Collector Value Est.
$700–$1,200
USD · Market estimate
Near-mint / restored. Worn or stored examples sell for 30–60% less.
Gottlieb · 1969
Skipper
Notable Features
Flippers (2), Pop bumpers (3), Kick-out holes (2), Hold-over vari-targets (2), Rotating arrow bumper. Unlike other games, the vari-targets did not score and reset upon being hit. Instead, each target remained in its hit position until a ball landing in the adjacent kick-out hole collected the Target Value. An operator adjustment determined if the vari-targets would reset after each ball or after each game. If reset after each game, they became a carry-over feature from player to player. Repeated hits by either player could increase Target Value until collected. Maximum displayed point score is 9,999 points per player. Sound: 3 chimes, knocker.
Historical Notes
The flyer for 'Skipper' indicates new "multi-tone chimes" were used. The game that preceded it in production, Mibs, used bells. This would establish 'Skipper' as Gottlieb's first game using the three-chime assembly. The schematic for this game identifies a 'ones' chime, a 'tens' chime, and a 'hundreds' chime. We previously showed a date for this game of November 1969. The new date is per Gottlieb documentation.
Where to Play It
Find Skipper on location.
Current addresses, hours, and condition reports from the Pinball Map community.
Data from pinballmap.com, a community-maintained directory of public pinball locations.
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