Collector Value Est.
Insufficient data
Not yet community-rated
Williams · 1949
St. Louis
Notable Features
5 balls for 5 cents. Flippers (2), Pop bumpers (2), Passive bumpers 5), Kick-out holes (4), The kick-out hole between the flippers functions as an end-of-ball bonus. Handicap Scoring feature (Automatic Replay Percentaging).
Historical Notes
The manufacturer's flyer indicates this game introduced "Handicap Scoring". When this feature is enabled by the operator, getting a certain number of replays causes the score needed for the first replay to increase for the next game. After a number of games are played without earning more replays, the score needed for a replay decreases. The score needed for the first replay, called the "lited skill score" on the score card, lights up in one of five colored areas in the lower left portion of the backglass. This feature is controlled by a separate step unit in the backbox that increments in step with the replay unit and decrements a step each time a replay is played off. If the feature is disabled by the operator, the five colored areas will not light and the first replay will always occur at some fixed score. A different score card will then be used, one that does not make reference to a "lited skill score". Handicap Scoring is an unusual feature for an electromechanical pin game. A more sophisticated version appeared in solid state games starting with Williams' 1986 'High Speed' and was referred to as Auto-percentaging. If anyone has internal access to this game, please contact us with your photographs. We hope to document the operational details of this feature.
Where to Play It
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