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Nosferatu pinball machine

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Rarity99/100
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Achille and Chalvignac · 1985

Nosferatu

Notable Features

Flippers (2), Pop bumpers (2), Slingshots (2), 4-bank drop targets (1), 3-bank drop targets (1), Kick-out holes (3), Vari-target (1), Spinning target (1). This game has a feature allowing a player to join a game already in progress. For instance, two players can be on their second of five balls and a third player can be added to join in. The third player starts on Ball 1. Play continues to alternate between all three players, and the Ball In Play counter changes back and forth for whatever ball each Player is on. In this example, the first two players would reach Game Over together, leaving the third player to play out the remaining balls for Player 3. Maximum displayed point score is 9.999.990 points per player. Balls per game is adjustable between 1 and 29. Tilt penalty: game over or ball-in-play (operator option).

1985
Year
10
Produced
4
Players
Specifications
Manufacturer
Achille and Chalvignac
Year Released
1985
Type
SS
Display
alphanumeric
Units Produced
10
Players
4
Credits
Art
Michele "Mike" Martinelli

Historical Notes

This game is completely original, not a conversion. Ten games were made, plus a prototype. Each of serial numbers 0001 thru 0010 were engraved on the sides of the cabinets. Concept: Michel Achille and Philippe Chalvignac. Programming: Philippe Chalvignac and Michel Achille. Playfield design layout: Michel Achille. Artwork: Original drawings by Jean-Philippe Roussilhe. Production art by Mike Martinelli of Baldacci's Pinball Shop. MPU: Philippe Chalvignac. Based on the Z80 microprocessor. Two are used: one for sounds and the other for the game. Solenoids and lamps are activated by transistors. Sounds: all electronic, with Texas Instrument TMS-5220 linear predictive coefficient (LPC) speech processor.

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