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Jolly Park pinball machine

Collector Value Est.

$2,900–$5,100

USD · Market estimate

Near-mint / restored. Worn or stored examples sell for 30–60% less.

DemandModerate
Rarity50/100
Full Valuation Tool →

Spinball · 1995

Jolly Park

Notable Features

Flippers (3), Pop bumpers (4), 4-bank drop targets (1), Standup targets (4), Captive ball (1), Magnetic House, Left-side dual inlanes, Right-side crossover return lane. Buy-In feature. All four drop targets must be hit to qualify the one standup target behind them. Three pop bumper caps are amusement park bumper cars. The Magnetic House is a two-tiered device on an elevated mini-playfield and is fed via habitrail by a VUK in the upper right corner of the main playfield. The ball enters the top tier of this device (the clown's face) and falls through his mouth to the lower tier, which is spinning clockwise. There are three holes in this lower tier, and the ball falling into any one of them is actually held in place in that hole and dragged clockwise with the disc until it reachs the twelve o'clock position at which it drops down to the mini-playfield surface. Once there, two diverter magnets (visible in the red rectangular area) are ready to be activated by a second (lower) set of flipper buttons. The player can use the magnets to swerve the ball left or right to direct it downfield to one of three lock holes. This game can allow up to four balls in multiball as follows: The player shoots the ball in play into a wire "extra ball" ramp located in the center upper playfield which loops the ball up and around to a "teeter-totter" ball diverter. The diverter is slanted to roll the ball to the right and into a captive ball lane, "locking" the ball there and issuing another ball to play. The captive ball, if struck by the new ball in play, moves upward into a sinkhole, down a subway ramp, then is kicked out of the haunted house to join the ball in play as multiball. This sequence can be repeated until four balls are in simultaneous play. Only one ball at a time can "lock" in the captive ball lane. Whenever that lane has a ball in it, the diverter then slants to the left, sending any subsequent balls that are shot up the wire ramp to roll down on the raised mini-playfield.

1995
Year
Produced
4
Players
Specifications
Manufacturer
Spinball
Year Released
1995
Type
SS
Display
dmd
Players
4

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