Collector Value Est.
Insufficient data
Not yet community-rated
Genco · 1951
Double Action
Notable Features
5 balls per play. Flippers (2), Pop bumpers (2), Passive bumpers (2), Captive balls (4), Kick-out holes (3). A ball landing in a Double Action hole stays there and activates a flipperless vertical playfield in the backbox where the next captive ball is mechanically lifted to the top and released to fall through pins for additional point scoring or Specials. Once the captive ball scores, the Double Action hole ejects its ball back into play.
Where to Play It
Find Double Action on location.
Current addresses, hours, and condition reports from the Pinball Map community.
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